In any organization, the ability to access knowledge and retain critical experience is a key factor in fostering new ideas, and future-proofing operations.
A business game is a learning approach that presents scaled-down versions of realistic scenarios from day-to-day working life (either virtual or physical) and makes them tangible for learning groups.
People learn because they have to – and not because they want to. The aim of learning experience platforms is to change all that, by putting learners at the heart of learning programs
Frequent process modifications and the use of cloud applications call for training opportunities that enable fast learning with minimal outlay. In an interview, Stephan Hilbrandt from tts explains how, and by what means, this can be achieved.